Commit message (Expand) | Author | Age | Files | Lines | |
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* | main shader: Use an interface block for neatness | Tomasz Kramkowski | 2018-10-22 | 2 | -17/+21 |
* | Switch to shader version 1.5 to match OpenGL 3.2 requirement | Tomasz Kramkowski | 2018-10-22 | 1 | -1/+1 |
* | Implement specular mapping | Tomasz Kramkowski | 2018-10-19 | 2 | -6/+8 |
* | Fix fragment shader lighting calculation | Tomasz Kramkowski | 2018-10-19 | 1 | -3/+3 |
* | Allow multiple shaders while reducing duplication | Tomasz Kramkowski | 2018-10-19 | 3 | -0/+79 |