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masterMakefile: add accidentally dropped linesTomasz Kramkowski10 months
 
 
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2018-11-02Makefile: add accidentally dropped linesHEADmasterTomasz Kramkowski1-0/+3
2018-10-27Cleanup passTomasz Kramkowski13-43/+70
2018-10-22Use shaders/data.h to generate material codeTomasz Kramkowski5-18/+17
2018-10-22main shader: Use an interface block for neatnessTomasz Kramkowski2-17/+21
2018-10-22Switch to shader version 1.5 to match OpenGL 3.2 requirementTomasz Kramkowski1-1/+1
2018-10-22use shaders/data.h for the definition of verticesTomasz Kramkowski6-12/+20
2018-10-19Fix light position so it falls outside of the utah teapotTomasz Kramkowski1-3/+3
2018-10-19Implement specular mappingTomasz Kramkowski4-17/+33
2018-10-19Fix fragment shader lighting calculationTomasz Kramkowski1-3/+3
2018-10-19Allow multiple shaders while reducing duplicationTomasz Kramkowski12-114/+159
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