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author | Kevin O'Connor <kevin@koconnor.net> | 2019-10-29 11:52:56 -0400 |
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committer | Kevin O'Connor <kevin@koconnor.net> | 2019-11-06 15:51:51 -0500 |
commit | befd263260a42221a5ef0eba3a461c1e63421326 (patch) | |
tree | bed3343ce3e3ae858b84b79e485069e42fac1b72 /klippy/kinematics/winch.py | |
parent | ef53ded6bcad496d4506a9222c4db4ccb2c0418c (diff) | |
download | kutter-befd263260a42221a5ef0eba3a461c1e63421326.tar.gz kutter-befd263260a42221a5ef0eba3a461c1e63421326.tar.xz kutter-befd263260a42221a5ef0eba3a461c1e63421326.zip |
toolhead: Remove kinematic move() call
Now that all kinematics use the trapq system, there is no need to call
into the kinematics on each g-code move.
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
Diffstat (limited to 'klippy/kinematics/winch.py')
-rw-r--r-- | klippy/kinematics/winch.py | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/klippy/kinematics/winch.py b/klippy/kinematics/winch.py index 30e18949..101fc292 100644 --- a/klippy/kinematics/winch.py +++ b/klippy/kinematics/winch.py @@ -48,8 +48,6 @@ class WinchKinematics: def check_move(self, move): # XXX - boundary checks and speed limits not implemented pass - def move(self, print_time, move): - pass def get_status(self): # XXX - homed_checks and rail limits not implemented return {'homed_axes': 'XYZ'} |