diff options
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/data.h | 9 | ||||
-rw-r--r-- | shaders/main/frag.glsl | 9 | ||||
-rw-r--r-- | shaders/main/vert.glsl | 9 |
3 files changed, 10 insertions, 17 deletions
diff --git a/shaders/data.h b/shaders/data.h index a2d5625..16174b9 100644 --- a/shaders/data.h +++ b/shaders/data.h @@ -1,5 +1,5 @@ /* - * Copyright (C) 2018 Tomasz Kramkowski <tk@the-tk.com> + * Copyright (C) 2018, 2022 Tomasz Kramkowski <tk@the-tk.com> * SPDX-License-Identifier: MIT */ #ifdef SH_PROG @@ -16,6 +16,13 @@ SH_IN(vec2, uv) #undef SH_IN #endif // SH_IN +#ifdef SH_IF + SH_IF(vec3, norm) + SH_IF(vec3, pos) + SH_IF(vec2, uv) + SH_IF(vec3, lipos) +#undef SH_IF +#endif // SH_IF #ifdef SH_UNI SH_UNI(mat4, model) SH_UNI(mat4, view) diff --git a/shaders/main/frag.glsl b/shaders/main/frag.glsl index f6ed7c3..9f8c5de 100644 --- a/shaders/main/frag.glsl +++ b/shaders/main/frag.glsl @@ -1,14 +1,7 @@ /* - * Copyright (C) 2018 Tomasz Kramkowski <tk@the-tk.com> + * Copyright (C) 2018, 2022 Tomasz Kramkowski <tk@the-tk.com> * SPDX-License-Identifier: MIT */ -in iface { - vec3 norm; - vec3 pos; - vec2 uv; - vec3 lipos; -} i; - void main() { vec3 fdiff = vec3(texture(tdiff, i.uv)); diff --git a/shaders/main/vert.glsl b/shaders/main/vert.glsl index 3b145e3..39bfc1b 100644 --- a/shaders/main/vert.glsl +++ b/shaders/main/vert.glsl @@ -1,14 +1,7 @@ /* - * Copyright (C) 2018 Tomasz Kramkowski <tk@the-tk.com> + * Copyright (C) 2018, 2022 Tomasz Kramkowski <tk@the-tk.com> * SPDX-License-Identifier: MIT */ -out iface { - vec3 norm; - vec3 pos; - vec2 uv; - vec3 lipos; -} o; - void main() { gl_Position = proj * view * model * vec4(pos, 1.0); |