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author | Tomasz Kramkowski <tk@the-tk.com> | 2018-05-04 19:57:22 +0100 |
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committer | Tomasz Kramkowski <tk@the-tk.com> | 2018-05-04 20:05:52 +0100 |
commit | d1d4c8678b313708b91ba0342db84d33c0bb0677 (patch) | |
tree | 9f4a0fcdf2be9fdefd2a976c35376f2a2b00fa09 /loadgl.h | |
parent | bc01efbb0c2f01871cbfdf8bfd779c6262e34c17 (diff) | |
download | faqe-d1d4c8678b313708b91ba0342db84d33c0bb0677.tar.gz faqe-d1d4c8678b313708b91ba0342db84d33c0bb0677.tar.xz faqe-d1d4c8678b313708b91ba0342db84d33c0bb0677.zip |
Replace manual definitions of GL types and enums with GL/gl.h
This is cumbersome and pointless. The goal is to write a simple loader
not to rewrite the entire OpenGL header file.
Diffstat (limited to 'loadgl.h')
0 files changed, 0 insertions, 0 deletions