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author | Tomasz Kramkowski <tk@the-tk.com> | 2018-03-26 16:38:09 +0100 |
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committer | Tomasz Kramkowski <tk@the-tk.com> | 2018-03-26 19:49:24 +0100 |
commit | ca761a910c25197b10aeadcb0120dae132442d56 (patch) | |
tree | f28b134d78b87628178fb28130728c56c9949f26 /loadgl.h | |
download | faqe-ca761a910c25197b10aeadcb0120dae132442d56.tar.gz faqe-ca761a910c25197b10aeadcb0120dae132442d56.tar.xz faqe-ca761a910c25197b10aeadcb0120dae132442d56.zip |
init commit
Diffstat (limited to 'loadgl.h')
-rw-r--r-- | loadgl.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/loadgl.h b/loadgl.h new file mode 100644 index 0000000..01acdfa --- /dev/null +++ b/loadgl.h @@ -0,0 +1,56 @@ +/* + * Copyright (C) 2018 Tomasz Kramkowski <tk@the-tk.com> + * SPDX-License-Identifier: MIT + */ +#ifndef LOADGL_H +#define LOADGL_H + +#include "gldefs.h" + +typedef void *lgl_loadfunc(const char *name); + +enum lgl_status { + LGL_OK, + LGL_MISSING, +}; + +enum lgl_status lgl_load(lgl_loadfunc *load); +const char *lgl_strerror(enum lgl_status status); + +#define _LGL_INTERFACE(rett, name, func, ...) \ + typedef rett func(__VA_ARGS__); \ + extern func *name; +#define LGL_INTERFACE(rett, name, ...) _LGL_INTERFACE(rett, name, name##_func, __VA_ARGS__) + +LGL_INTERFACE(void, gl_viewport, GLint x, GLint y, GLsizei width, GLsizei height); +LGL_INTERFACE(void, gl_clearcolor, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +LGL_INTERFACE(void, gl_clear, GLbitfield mask); +/* LGL_INTERFACE(GLboolean, gl_isbuf, GLuint buffer); */ +LGL_INTERFACE(void, gl_buf_gen, GLsizei n, GLuint *buffers); +/* LGL_INTERFACE(void, gl_buf_del, GLsizei n, GLuint *buffers); */ +LGL_INTERFACE(void, gl_buf_bind, GLenum target, GLuint buffer); +LGL_INTERFACE(void, gl_buf_data, GLenum target, GLsizeiptr size, const void *data, GLenum usage); +LGL_INTERFACE(GLuint, gl_shdr_create, GLenum type); +LGL_INTERFACE(void, gl_shdr_del, GLuint shader); +/* LGL_INTERFACE(GLboolean, gl_isshdr, GLuint shader); */ +LGL_INTERFACE(void, gl_shdr_source, GLuint shader, GLsizei count, const char * const *string, const GLint *length); +LGL_INTERFACE(void, gl_shdr_compile, GLuint shader); +LGL_INTERFACE(void, gl_shdr_param, GLuint shader, GLenum pname, GLint *params); +LGL_INTERFACE(void, gl_shdr_infolog, GLuint shader, GLsizei size, GLsizei *len, char *data); +LGL_INTERFACE(GLuint, gl_prog_create, void); +LGL_INTERFACE(void, gl_prog_del, GLuint program); +LGL_INTERFACE(void, gl_prog_attachshdr, GLuint program, GLuint shader); +LGL_INTERFACE(void, gl_prog_link, GLuint program); +LGL_INTERFACE(void, gl_prog_use, GLuint program); +LGL_INTERFACE(void, gl_prog_param, GLuint prog, GLenum pname, GLint *params); +LGL_INTERFACE(void, gl_prog_infolog, GLuint prog, GLsizei size, GLsizei *len, char *data); +LGL_INTERFACE(void, gl_va_define, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *data); +LGL_INTERFACE(void, gl_va_enable, GLuint index); +LGL_INTERFACE(void, gl_va_disable, GLuint index); +LGL_INTERFACE(void, gl_va_gen, GLsizei n, GLuint *arrays); +LGL_INTERFACE(void, gl_va_bind, GLuint va); +LGL_INTERFACE(void, gl_draw_arrays, GLenum mode, GLint first, GLsizei count); +LGL_INTERFACE(void, gl_draw_elems, GLenum mode, GLsizei count, GLenum type, const void *indices); +LGL_INTERFACE(void, gl_poly_mode, GLenum face, GLenum mode); + +#endif // LOADGL_H |