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-rw-r--r--klippy/kinematics/winch.py31
1 files changed, 20 insertions, 11 deletions
diff --git a/klippy/kinematics/winch.py b/klippy/kinematics/winch.py
index 47bc6855..290a7f27 100644
--- a/klippy/kinematics/winch.py
+++ b/klippy/kinematics/winch.py
@@ -5,54 +5,63 @@
# This file may be distributed under the terms of the GNU GPLv3 license.
import stepper, mathutil
+
class WinchKinematics:
def __init__(self, toolhead, config):
# Setup steppers at each anchor
self.steppers = []
self.anchors = []
for i in range(26):
- name = 'stepper_' + chr(ord('a') + i)
+ name = "stepper_" + chr(ord("a") + i)
if i >= 3 and not config.has_section(name):
break
stepper_config = config.getsection(name)
s = stepper.PrinterStepper(stepper_config)
self.steppers.append(s)
- a = tuple([stepper_config.getfloat('anchor_' + n) for n in 'xyz'])
+ a = tuple([stepper_config.getfloat("anchor_" + n) for n in "xyz"])
self.anchors.append(a)
- s.setup_itersolve('winch_stepper_alloc', *a)
+ s.setup_itersolve("winch_stepper_alloc", *a)
s.set_trapq(toolhead.get_trapq())
toolhead.register_step_generator(s.generate_steps)
# Setup boundary checks
acoords = list(zip(*self.anchors))
- self.axes_min = toolhead.Coord(*[min(a) for a in acoords], e=0.)
- self.axes_max = toolhead.Coord(*[max(a) for a in acoords], e=0.)
- self.set_position([0., 0., 0.], "")
+ self.axes_min = toolhead.Coord(*[min(a) for a in acoords], e=0.0)
+ self.axes_max = toolhead.Coord(*[max(a) for a in acoords], e=0.0)
+ self.set_position([0.0, 0.0, 0.0], "")
+
def get_steppers(self):
return list(self.steppers)
+
def calc_position(self, stepper_positions):
# Use only first three steppers to calculate cartesian position
pos = [stepper_positions[rail.get_name()] for rail in self.steppers[:3]]
- return mathutil.trilateration(self.anchors[:3], [sp*sp for sp in pos])
+ return mathutil.trilateration(self.anchors[:3], [sp * sp for sp in pos])
+
def set_position(self, newpos, homing_axes):
for s in self.steppers:
s.set_position(newpos)
+
def clear_homing_state(self, clear_axes):
# XXX - homing not implemented
pass
+
def home(self, homing_state):
# XXX - homing not implemented
homing_state.set_axes([0, 1, 2])
- homing_state.set_homed_position([0., 0., 0.])
+ homing_state.set_homed_position([0.0, 0.0, 0.0])
+
def check_move(self, move):
# XXX - boundary checks and speed limits not implemented
pass
+
def get_status(self, eventtime):
# XXX - homed_checks and rail limits not implemented
return {
- 'homed_axes': 'xyz',
- 'axis_minimum': self.axes_min,
- 'axis_maximum': self.axes_max,
+ "homed_axes": "xyz",
+ "axis_minimum": self.axes_min,
+ "axis_maximum": self.axes_max,
}
+
def load_kinematics(toolhead, config):
return WinchKinematics(toolhead, config)