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/*
* Copyright (C) 2018 Tomasz Kramkowski <tk@the-tk.com>
* SPDX-License-Identifier: MIT
*/
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include "ensize.h"
#include "eprintf.h"
#include "mtl.h"
#include "tex.h"
struct mtl {
char name[50];
GLuint diffuse;
};
static struct mtl *mtls;
static int lmtls;
static size_t nmtls;
int mtl_load(char *name)
{
struct mtl *m;
char loc[100];
FILE *f;
for (int i = 0; i < lmtls; i++)
if (strcmp(mtls[i].name, name) == 0)
return i;
mtls = ENSIZE(mtls, lmtls + 1, &nmtls, 16);
m = &mtls[lmtls];
snprintf(m->name, sizeof m->name, "%s", name);
snprintf(loc, sizeof loc, "./tex/%s.png", name);
f = fopen(loc, "rb");
if (f == NULL)
eprintf("Could not open '%s':", loc);
m->diffuse = png2tex(f);
fclose(f);
return lmtls++;
}
void mtl_use(int mtl)
{
assert(mtl < lmtls);
// TODO: Blank textures or something
if (mtl < 0)
return;
gl_tex_active(GL_TEXTURE0);
gl_tex_bind(GL_TEXTURE_2D, mtls[mtl].diffuse);
}
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