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#include <assert.h>
#include <stdio.h>
#include <string.h>

#include "ensize.h"
#include "eprintf.h"
#include "mtl.h"
#include "tex.h"

struct mtl {
	char name[50];
	GLuint diffuse;
};

static struct mtl *mtls;
static int lmtls;
static size_t nmtls;

int mtl_load(char *name)
{
	struct mtl *m;
	char loc[100];
	FILE *f;

	for (int i = 0; i < lmtls; i++)
		if (strcmp(mtls[i].name, name) == 0)
			return i;

	mtls = ENSIZE(mtls, lmtls + 1, &nmtls, 16);
	m = &mtls[lmtls];

	snprintf(m->name, sizeof m->name, "%s", name);

	snprintf(loc, sizeof loc, "./tex/%s.png", name);
	f = fopen(loc, "rb");
	if (f == NULL)
		eprintf("Could not open '%s':", loc);
	m->diffuse = png2tex(f);
	fclose(f);

	return lmtls++;
}

void mtl_use(int mtl)
{
	assert(mtl < lmtls);

	// TODO: Blank textures or something
	if (mtl < 0)
		return;

	gl_tex_active(GL_TEXTURE0);
	gl_tex_bind(GL_TEXTURE_2D, mtls[mtl].diffuse);
}