Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Generate interface block using shaders/data.hHEADmaster | Tomasz Kramkowski | 2022-10-16 | 2 | -16/+2 |
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* | main shader: Use an interface block for neatness | Tomasz Kramkowski | 2018-10-22 | 2 | -17/+21 |
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* | Implement specular mapping | Tomasz Kramkowski | 2018-10-19 | 1 | -5/+6 |
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* | Fix fragment shader lighting calculation | Tomasz Kramkowski | 2018-10-19 | 1 | -3/+3 |
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* | Allow multiple shaders while reducing duplication | Tomasz Kramkowski | 2018-10-19 | 2 | -0/+46 |
This change also stops using bie as eventually it will be replaced with a more sophisticated asset handling system which will also allow custom shaders. |