Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Simplify gl loading by removing m4 and merging gldefs.h | Tomasz Kramkowski | 2018-03-30 | 1 | -64/+0 |
| | | | | | | | | | | | m4 has been removed, loadgl.c.in is now gl.c, gldefs.h and loadgl.h.in have now been merged into gl.h. loadgl.m4 has been transformed into glfunc.h which is being used in the way of a bie index file to generate information at 3 places. lgl_load is now gl_load and doesn't return anything, the jongjmp.h method of error handling was pre-emptive and for now this much simpler system will suffice. This means that lgl_strerror is no longer neede. | ||||
* | Add gl_strerror implementation | Tomasz Kramkowski | 2018-03-27 | 1 | -0/+16 |
| | | | | gl_strerror takes an OpenGL error enum and acts like strerror. | ||||
* | loadgl: Use m4 to generate the loads | Tomasz Kramkowski | 2018-03-26 | 1 | -0/+48 |
The loadgl interfaces, loads and functions are now generated with m4 so that all the information can be stored in a single place. |