Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixup license headers | Tomasz Kramkowski | 2018-04-22 | 1 | -0/+4 |
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* | Move to using bie for assets | Tomasz Kramkowski | 2018-03-28 | 1 | -0/+15 |
Shaders are now stored in a bie flat archive and indexed via assets.c and assets.h. |