Commit message (Expand) | Author | Age | Files | Lines | |
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* | Simplify gl loading by removing m4 and merging gldefs.h | Tomasz Kramkowski | 2018-03-30 | 9 | -165/+76 |
* | Remote texture assets can now be included in the project. | Tomasz Kramkowski | 2018-03-28 | 5 | -1/+17 |
* | Move assets*.o from Makefile to assets.mk | Tomasz Kramkowski | 2018-03-28 | 2 | -5/+7 |
* | Move to using bie for assets | Tomasz Kramkowski | 2018-03-28 | 7 | -31/+44 |
* | Makefile: -lm needed on linux | Tomasz Kramkowski | 2018-03-28 | 1 | -1/+1 |
* | linmath: more cleanup | Tomasz Kramkowski | 2018-03-28 | 1 | -38/+69 |
* | .gitignore: loadgl.[ch] | Tomasz Kramkowski | 2018-03-27 | 1 | -0/+2 |
* | loadgl: gl_uni_* | Tomasz Kramkowski | 2018-03-27 | 1 | -0/+36 |
* | Add more vertex attributes (use a struct) | Tomasz Kramkowski | 2018-03-27 | 4 | -7/+28 |
* | glprog: Wrap OpenGL program object loading | Tomasz Kramkowski | 2018-03-27 | 6 | -46/+107 |
* | Add gl_strerror implementation | Tomasz Kramkowski | 2018-03-27 | 4 | -0/+27 |
* | loadgl: Use m4 to generate the loads | Tomasz Kramkowski | 2018-03-26 | 6 | -157/+133 |
* | init commit | Tomasz Kramkowski | 2018-03-26 | 11 | -0/+1019 |