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* Add gl_strerror implementationTomasz Kramkowski2018-03-274-0/+27
| | | | gl_strerror takes an OpenGL error enum and acts like strerror.
* loadgl: Use m4 to generate the loadsTomasz Kramkowski2018-03-266-157/+133
| | | | | The loadgl interfaces, loads and functions are now generated with m4 so that all the information can be stored in a single place.
* init commitTomasz Kramkowski2018-03-2611-0/+1019