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-rw-r--r--gldefs.h53
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diff --git a/gldefs.h b/gldefs.h
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+/*
+ * Copyright (C) 2018 Tomasz Kramkowski <tk@the-tk.com>
+ * SPDX-License-Identifier: MIT
+ */
+#ifndef GLDEFS_H
+#define GLDEFS_H
+
+#include <stdint.h>
+#include <stddef.h>
+
+typedef uint8_t GLboolean;
+typedef int8_t GLbyte;
+typedef uint8_t GLubyte;
+typedef char GLchar;
+typedef int16_t GLshort;
+typedef uint16_t GLushort;
+typedef int32_t GLint;
+typedef uint32_t GLuint;
+typedef int32_t GLfixed;
+typedef int64_t GLint64;
+typedef uint64_t GLuint64;
+typedef int32_t GLsizei;
+typedef int32_t GLenum;
+typedef ptrdiff_t GLintptr;
+typedef ptrdiff_t GLsizeiptr;
+typedef struct gl_sync *GLsync;
+typedef uint32_t GLbitfield;
+typedef uint16_t GLhalf;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+
+enum {
+ GL_FALSE = 0,
+ GL_TRUE = 1,
+ GL_TRIANGLES = 0x0004,
+ GL_FRONT_AND_BACK = 0x0408,
+ GL_UNSIGNED_INT = 0x1405,
+ GL_FLOAT = 0x1406,
+ GL_LINE = 0x1B01,
+ GL_COLOR_BUFFER_BIT = 0x4000,
+ GL_ARRAY_BUFFER = 0x8892,
+ GL_ELEMENT_ARRAY_BUFFER = 0x8893,
+ GL_STREAM_DRAW = 0x88e0,
+ GL_STATIC_DRAW = 0x88e4,
+ GL_DYNAMIC_DRAW = 0x88e8,
+ GL_FRAGMENT_SHADER = 0x8b30,
+ GL_VERTEX_SHADER = 0x8b31,
+ GL_COMPILE_STATUS = 0x8b81,
+};
+
+#endif // GLDEFS_H