diff options
| -rw-r--r-- | frag.glsl | 4 | ||||
| -rw-r--r-- | vert.glsl | 2 | 
2 files changed, 3 insertions, 3 deletions
| @@ -8,8 +8,8 @@ in vec3 lipos;  void main()  { -	vec3 objco = { 1.0, 0.5, 0.31 }; -	vec3 lico = { 1.0, 1.0, 1.0 }; +	vec3 objco = vec3(1.0, 0.5, 0.31); +	vec3 lico = vec3(1.0, 1.0, 1.0);  	float amb = 0.1; @@ -15,7 +15,7 @@ uniform mat4 proj;  void main()  { -	vec3 light = { 1.2, 1.0, 2.0 }; +	vec3 light = vec3(1.2, 1.0, 2.0);  	gl_Position = proj * view * model * vec4(pos, 1.0);  	fpos = vec3(view * model * vec4(pos, 1.0)); | 
