diff options
author | Tomasz Kramkowski <tk@the-tk.com> | 2018-10-22 01:45:13 +0300 |
---|---|---|
committer | Tomasz Kramkowski <tk@the-tk.com> | 2018-10-22 01:45:13 +0300 |
commit | 06d028e6a6b7d32de7201b2acfec7e54d08103dc (patch) | |
tree | da638869841914936002991667be3219186c4027 /loadgl.h | |
parent | 0cd7f50e11d89311762ae062bb1cfa876a317353 (diff) | |
download | faqe-06d028e6a6b7d32de7201b2acfec7e54d08103dc.tar.gz faqe-06d028e6a6b7d32de7201b2acfec7e54d08103dc.tar.xz faqe-06d028e6a6b7d32de7201b2acfec7e54d08103dc.zip |
Switch to shader version 1.5 to match OpenGL 3.2 requirement
OpenGL 3.3 was the first version of OpenGL where the shader program
versioning scheme was made to follow the GL versioning scheme.
Now that we have vulkan, it's mismatched again.
That's all irrelevant, the correct version of GLSL for OpenGL 3.2 is not
3.3 or 3.2 but actually 1.5.
Diffstat (limited to 'loadgl.h')
0 files changed, 0 insertions, 0 deletions