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authorTomasz Kramkowski <tk@the-tk.com>2018-10-19 23:22:07 +0300
committerTomasz Kramkowski <tk@the-tk.com>2018-10-19 23:30:23 +0300
commit7c1edef3ac501d40e3de495b9434df71f535e9bc (patch)
treefd7f4264bdf5c30f7182a147ed9e6c7935c69bf2 /README.md
parent91b543a29cb8852251908a49cd120a6f7d9f2f11 (diff)
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Allow multiple shaders while reducing duplication
This change also stops using bie as eventually it will be replaced with a more sophisticated asset handling system which will also allow custom shaders.
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diff --git a/README.md b/README.md
index 862ee33..8435225 100644
--- a/README.md
+++ b/README.md
@@ -15,7 +15,6 @@ Dependencies
- linmath (make)
- GNU make (make)
- pkg-config (make)
-- bie (make)
Compilation
-----------