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# SPDX-FileCopyrightText: 2026 Tomasz Kramkowski <tomasz@kramkow.ski>
# SPDX-License-Identifier: CC0-1.0
target = "Beta 2.19.1, build 26389675"
[[targets]]
path = "bin/linux64/vrcompositor"
sha256 = "4c380adc27832db9afaf83e446080354338bcb4c96f0f0cc561c90cd4d79168f"
edits = [
# Wait for GPU to finish using its resources (see #952)
[0x404941, "84c00f842f570000eb06"],
[0x404951, "488dbbe00d0000e90a570000"],
[0x40a05b, "e830db0600"],
[0x40a060, "e9dca8ffff9090"],
# Stop reusing GPU work identifier across frames (allows above patch to
# work reliably)
[0x41d224, "31c09090909090"],
[0x41db39, "31c09090909090"],
[0x41db74, "909090909090"],
# Fix shader descriptor texture array counts (should be 3, not 1) for
# bindings 9, 17, and 20. Affected shaders:
# - distort_none_ps
# - distort_none_ps_layered
# - distort_panorama_ps
# - distort_panorama_solid_color_ps
# - distort_ps_achromatic_nd
[0x404961, "498b5500b80300000089424ceb22"],
[0x404991, "89828c0000008982a4000000eb12"],
[0x4049b1, "4c8bbd18feffffe902200100"],
[0x4169b8, "e9a4dffeff9090"],
]
[targets.compiled]
sources = ["image-wait/trampoline.S", "image-wait/image_wait.c"]
imports = { append_wait = 0x465dd0, resume_transition = 0x40e9d7 }
hooks = [
# Make the compositor wait for frames submitted by the application to
# complete rendering before trying to encode them etc. (#1046)
{ address = 0x40e9d0, length = 7, target = "input_wait" },
]
[[targets]]
path = "bin/linux64/vrserver"
sha256 = "a7c9246f8fe36749caa0bfe3984efbb5fa7dbbb28e5263a5c1744f5ba6b0c10b"
edits = [
# Remove logger calls in forked processes (can cause a deadlock and make
# the process linger preventing SteamVR from starting again)
[0x2c1386, "9090909090"],
[0x2c1577, "9090909090"],
[0x2c160c, "9090909090"],
[0x2c1726, "9090909090"],
[0x2c17ff, "9090909090"],
[0x2c1699, "9090909090"],
]
[[targets]]
path = "drivers/vrlink/bin/linux64/driver_vrlink.so"
sha256 = "a33d1da2d1c9851a61e19b87ffc89bbbb6e8b1e503e189e3e19bccd2e6cd3b7f"
edits = [
# Keep increasing (mod(2^16)) the ACK cutoff instead of clearing it (#965)
[0xd91dd, "89836c0d000090909090"],
# Wait for encoder to finish before reconfiguring it
# (ulVideoTimeline == ulTimelineSequence) (#965)
[0x13c2d2, "83bb4c090000007458e9702c0000"],
[0x13c333, "488b8328090000e9ec210000"],
[0x13e524, "e9a9ddffff9090"],
# Clean up failed encoded frames so the above fix doesn't wait forever when
# these trigger a reset
[0x13d735, "e927000000"],
[0x13d761, "488b9d70ffffff4c01f3e9d6feffff"],
# Reset tracking and encoding when starting a new streaming session
[0x1129f1, "57488b7f184885ff740feb04"],
[0x112a01, "488b076a015eff50285fe91013feff"],
[0x11a251, "4c89a30804000031c0894308c3"],
[0x11a297, "e8b5ffffff6690"],
[0x11a2aa, "e84287ffff"],
# Ignore stale tracking IDs and repeated older attempts
[0x11b301, "89d02b47084189c6c1e004"],
[0x11b30c, "0f8853050000"],
[0x11b614, "0f841719fdff"],
[0xecf31, "410fb644240988430ee926e90200"],
]
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