Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Update 'const' coding style. | Learn OpenGL ES | 2013-09-19 | 1 | -2/+2 |
| | |||||
* | Update indentation | Learn OpenGL ES | 2013-09-19 | 1 | -5/+5 |
| | |||||
* | Add mat4x4_translate_in_place(), mat4x4_perspective(), and mat4x4_look_at(). | Learn OpenGL ES | 2013-09-18 | 1 | -0/+95 |
| | |||||
* | minor fix in quat_from_mat4x4 with huge impact | Wolfgang Draxinger | 2013-01-29 | 1 | -2/+3 |
| | |||||
* | fixed some bugs in mat4x4_rotate and mat4x4_ortho | Wolfgang Draxinger | 2013-01-05 | 2 | -26/+24 |
| | |||||
* | updated licence clause to WTFPL, adding legal safety for me and the users. | Wolfgang Draxinger | 2012-09-30 | 2 | -1/+19 |
| | |||||
* | fixed several bugs in matrix processing | Wolfgang Draxinger | 2012-09-30 | 1 | -4/+10 |
| | |||||
* | fixed mat4x4_mul and frustum functions. mat4x4_rotate still needs fixing | Wolfgang Draxinger | 2012-08-11 | 1 | -11/+16 |
| | |||||
* | fixed vec<n>_length vs. vec<n>_len, rotation matrix intermediary rotscale ↵ | Wolfgang Draxinger | 2012-03-16 | 1 | -3/+3 |
| | | | | matrix element WW=1 now | ||||
* | README updated, LICENCE added | Wolfgang Draxinger | 2012-01-21 | 2 | -0/+13 |
| | |||||
* | inplace mat4x4_invert now possible | Wolfgang Draxinger | 2012-01-07 | 1 | -1/+3 |
| | |||||
* | fixes | Wolfgang Draxinger | 2012-01-06 | 1 | -40/+52 |
| | |||||
* | linmath.h -- added code for ortho projection matrix, fixed some copynpaste ↵ | Wolfgang Draxinger | 2012-01-06 | 1 | -5/+18 |
| | | | | typos in frustum | ||||
* | added linmath.h | Wolfgang Draxinger | 2012-01-06 | 1 | -0/+411 |
| | |||||
* | first commit | Wolfgang Draxinger | 2012-01-06 | 1 | -0/+0 |