| Commit message (Collapse) | Author | Age | Files | Lines | |
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| * | fixed a stupid mistake in mat4x4_rotate | Wolfgang Draxinger | 2014-08-05 | 1 | -7/+33 |
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| * | Merge branch 'learnopengles/dev' into dev | Wolfgang Draxinger | 2013-11-11 | 1 | -1/+1 |
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| | * | merged learnopengles and aransentin contributions | Wolfgang Draxinger | 2013-11-11 | 1 | -134/+144 |
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| | * \ | Merge branch 'dev' into learnopengles/dev | Wolfgang Draxinger | 2013-11-11 | 1 | -1/+1 |
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| | * | | | Fix bug with mat4x4_translate_in_place introduced in ↵ | Learn OpenGL ES | 2013-11-07 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | 34cd9df850faf0bf6b9182b3500406351ad68ae0 | ||||
| | * | | | Fix another instance of sizeof ptr instead of array. | Learn OpenGL ES | 2013-11-07 | 1 | -1/+1 |
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| | * | | | Fix bug with invert matrix (was copying one float instead of all floats). | Learn OpenGL ES | 2013-11-07 | 1 | -1/+1 |
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| * | | | | Merge branch 'aransentin/master' into dev | Wolfgang Draxinger | 2013-11-11 | 1 | -134/+144 |
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| | * | | updated lots of things | Aransentin | 2013-10-24 | 1 | -134/+144 |
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| * / | LICENCE file adjusted | Wolfgang Draxinger | 2013-11-11 | 1 | -1/+1 |
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| * | linmath.h uses radians for everything -- adjusted contributed perspective ↵ | Wolfgang Draxinger | 2013-10-21 | 1 | -4/+4 |
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| * | minor stylistic changes, TODO comments added | Wolfgang Draxinger | 2013-10-21 | 1 | -33/+37 |
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| * | fixed bug in perspective introduced by contribution made by learnopengles | Wolfgang Draxinger | 2013-10-21 | 1 | -3/+3 |
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| * | fixed some embarrassing syntax and semantic mistakes | Wolfgang Draxinger | 2013-10-20 | 1 | -31/+20 |
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| * | changed matrix in place to use mat4x4_row extraction and vec4_inner product | Wolfgang Draxinger | 2013-10-12 | 1 | -5/+16 |
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| * | Refactor mat4x4_look_at to reuse internal functions and data types. | Learn OpenGL ES | 2013-09-19 | 1 | -41/+20 |
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| * | Update 'const' coding style. | Learn OpenGL ES | 2013-09-19 | 1 | -2/+2 |
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| * | Update indentation | Learn OpenGL ES | 2013-09-19 | 1 | -5/+5 |
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| * | Add mat4x4_translate_in_place(), mat4x4_perspective(), and mat4x4_look_at(). | Learn OpenGL ES | 2013-09-18 | 1 | -0/+95 |
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| * | minor fix in quat_from_mat4x4 with huge impact | Wolfgang Draxinger | 2013-01-29 | 1 | -2/+3 |
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| * | fixed some bugs in mat4x4_rotate and mat4x4_ortho | Wolfgang Draxinger | 2013-01-05 | 2 | -26/+24 |
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| * | updated licence clause to WTFPL, adding legal safety for me and the users. | Wolfgang Draxinger | 2012-09-30 | 2 | -1/+19 |
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| * | fixed several bugs in matrix processing | Wolfgang Draxinger | 2012-09-30 | 1 | -4/+10 |
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| * | fixed mat4x4_mul and frustum functions. mat4x4_rotate still needs fixing | Wolfgang Draxinger | 2012-08-11 | 1 | -11/+16 |
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| * | fixed vec<n>_length vs. vec<n>_len, rotation matrix intermediary rotscale ↵ | Wolfgang Draxinger | 2012-03-16 | 1 | -3/+3 |
| | | | | | matrix element WW=1 now | ||||
| * | README updated, LICENCE added | Wolfgang Draxinger | 2012-01-21 | 2 | -0/+13 |
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| * | inplace mat4x4_invert now possible | Wolfgang Draxinger | 2012-01-07 | 1 | -1/+3 |
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| * | fixes | Wolfgang Draxinger | 2012-01-06 | 1 | -40/+52 |
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| * | linmath.h -- added code for ortho projection matrix, fixed some copynpaste ↵ | Wolfgang Draxinger | 2012-01-06 | 1 | -5/+18 |
| | | | | | typos in frustum | ||||
| * | added linmath.h | Wolfgang Draxinger | 2012-01-06 | 1 | -0/+411 |
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| * | first commit | Wolfgang Draxinger | 2012-01-06 | 1 | -0/+0 |
