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authorArksine <arksine.code@gmail.com>2018-11-26 19:57:51 -0500
committerKevinOConnor <kevin@koconnor.net>2018-11-30 11:37:21 -0500
commitcf6a56cebfceca715677fdae16c453c4a7b09f2a (patch)
tree268818a0f53ccef64acc222e90becd84520ebd9d /src
parent35f41b7402e0431b76d44f19a7f815f5b0622c80 (diff)
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bed_mesh: Introduce fade_target option
To deal potential z scaling when fade is enabled, a fade_target option has been introduced. This option may either be set to 0.0 or any z position within the range of the mesh. A value of 0.0 will result in previous behavior, where z adjustment phases out until no further adjustment is added. A non-zero value will phase out adjustment until the target has been reached, after which the rest of the print will be offset along the z axis by the fade_target. By default the fade_target will be calculated as an average of the mesh. Signed-off-by: Eric Callahan <arksine.code@gmail.com>
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