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authorKevin O'Connor <kevin@koconnor.net>2017-06-16 13:57:11 -0400
committerKevin O'Connor <kevin@koconnor.net>2017-06-29 13:33:58 -0400
commit44f2a2a9521ee295acbe44cf0d2a5dedd179fd37 (patch)
tree6bbfa1dba60ab005667c8334cc8cfdf6fab90bea /src/simulator/main.c
parent292453d3060abf81e13aeb7bc7d76d3c3709da79 (diff)
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command: Move low-level sendf transmission into board code
Export a new console_sendf() function from the board code instead of console_get_output() and console_push_output(). This enables more flexibility in how the board specific code produces output. Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
Diffstat (limited to 'src/simulator/main.c')
-rw-r--r--src/simulator/main.c11
1 files changed, 2 insertions, 9 deletions
diff --git a/src/simulator/main.c b/src/simulator/main.c
index bdad1a6a..f0e18737 100644
--- a/src/simulator/main.c
+++ b/src/simulator/main.c
@@ -85,16 +85,9 @@ timer_read_time(void)
* Turn stdin/stdout into serial console
****************************************************************/
-// Return an output buffer that the caller may fill with transmit messages
-char *
-console_get_output(uint8_t len)
-{
- return NULL;
-}
-
-// Accept the given number of bytes added to the transmit buffer
+// Encode and transmit a "response" message
void
-console_push_output(uint8_t len)
+console_sendf(const struct command_encoder *ce, va_list args)
{
}