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authorKevin O'Connor <kevin@koconnor.net>2020-06-07 11:28:37 -0400
committerKevin O'Connor <kevin@koconnor.net>2021-04-18 12:25:50 -0400
commit89af88d016591a53e407749a12304f5f6165b1d5 (patch)
tree316fc0c3f8de10c5029b059b420b3241171a43b6 /src/linux/timer.c
parentd5c72e3693f65d937a8ecd2f3a6274ca01ffd366 (diff)
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linux: Simplify timer dispatch code
Implement rescheduling math using the simple 32-bit timer instead of the Unix timespec struct. This makes the code simpler and doesn't adversely impact the overall performance. Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
Diffstat (limited to 'src/linux/timer.c')
-rw-r--r--src/linux/timer.c104
1 files changed, 50 insertions, 54 deletions
diff --git a/src/linux/timer.c b/src/linux/timer.c
index 696971e2..30e45793 100644
--- a/src/linux/timer.c
+++ b/src/linux/timer.c
@@ -1,13 +1,13 @@
// Handling of timers on linux systems
//
-// Copyright (C) 2017-2020 Kevin O'Connor <kevin@koconnor.net>
+// Copyright (C) 2017-2021 Kevin O'Connor <kevin@koconnor.net>
//
// This file may be distributed under the terms of the GNU GPLv3 license.
#include <time.h> // struct timespec
#include "autoconf.h" // CONFIG_CLOCK_FREQ
-#include "board/misc.h" // timer_from_us
#include "board/irq.h" // irq_disable
+#include "board/misc.h" // timer_from_us
#include "command.h" // DECL_CONSTANT
#include "internal.h" // console_sleep
#include "sched.h" // DECL_INIT
@@ -17,8 +17,8 @@
* Timespec helpers
****************************************************************/
-static uint32_t last_read_time_counter;
-static struct timespec last_read_time, next_wake_time;
+static uint32_t next_wake_time_counter;
+static struct timespec next_wake_time;
static time_t start_sec;
// Compare two 'struct timespec' times
@@ -41,10 +41,10 @@ timespec_to_time(struct timespec ts)
static inline struct timespec
timespec_from_time(uint32_t time)
{
- int32_t counter_diff = time - last_read_time_counter;
+ int32_t counter_diff = time - next_wake_time_counter;
struct timespec ts;
- ts.tv_sec = last_read_time.tv_sec;
- ts.tv_nsec = last_read_time.tv_nsec + counter_diff * NSECS_PER_TICK;
+ ts.tv_sec = next_wake_time.tv_sec;
+ ts.tv_nsec = next_wake_time.tv_nsec + counter_diff * NSECS_PER_TICK;
if ((unsigned long)ts.tv_nsec >= NSECS) {
if (ts.tv_nsec < 0) {
ts.tv_sec--;
@@ -57,18 +57,6 @@ timespec_from_time(uint32_t time)
return ts;
}
-// Add a given number of nanoseconds to a 'struct timespec'
-static inline struct timespec
-timespec_add(struct timespec ts, long ns)
-{
- ts.tv_nsec += ns;
- if (ts.tv_nsec >= NSECS) {
- ts.tv_sec++;
- ts.tv_nsec -= NSECS;
- }
- return ts;
-}
-
// Return the current time
static struct timespec
timespec_read(void)
@@ -78,15 +66,6 @@ timespec_read(void)
return ts;
}
-// Periodically update last_read_time / last_read_time_counter
-void
-timespec_update(void)
-{
- last_read_time = timespec_read();
- last_read_time_counter = timespec_to_time(last_read_time);
-}
-DECL_TASK(timespec_update);
-
// Check if a given time has past
int
timer_check_periodic(struct timespec *ts)
@@ -132,57 +111,74 @@ timer_read_time(void)
void
timer_kick(void)
{
- next_wake_time = last_read_time;
+ next_wake_time = timespec_read();
+ next_wake_time_counter = timespec_to_time(next_wake_time);
}
-static struct timespec timer_repeat_until;
-#define TIMER_IDLE_REPEAT_NS 500000
-#define TIMER_REPEAT_NS 100000
+static uint32_t timer_repeat_until;
+#define TIMER_IDLE_REPEAT_TICKS timer_from_us(500)
+#define TIMER_REPEAT_TICKS timer_from_us(100)
-#define TIMER_MIN_TRY_NS 2000
-#define TIMER_DEFER_REPEAT_NS 5000
+#define TIMER_MIN_TRY_TICKS timer_from_us(2)
+#define TIMER_DEFER_REPEAT_TICKS timer_from_us(5)
// Invoke timers
-static void
-timer_dispatch(void)
+static uint32_t
+timer_dispatch_many(void)
{
- struct timespec tru = timer_repeat_until;
+ uint32_t tru = timer_repeat_until;
for (;;) {
// Run the next software timer
uint32_t next = sched_timer_dispatch();
- struct timespec nt = timespec_from_time(next);
- struct timespec now = timespec_read();
- if (!timespec_is_before(nt, timespec_add(now, TIMER_MIN_TRY_NS))) {
+ uint32_t now = timer_read_time();
+ int32_t diff = next - now;
+ if (diff > (int32_t)TIMER_MIN_TRY_TICKS)
// Schedule next timer normally.
- next_wake_time = nt;
- return;
- }
+ return next;
- if (unlikely(timespec_is_before(tru, now))) {
+ if (unlikely(timer_is_before(tru, now))) {
// Check if there are too many repeat timers
- if (unlikely(timespec_is_before(timespec_add(nt, 100000000), now)))
+ if (diff < (int32_t)(-timer_from_us(100000)))
try_shutdown("Rescheduled timer in the past");
if (sched_tasks_busy()) {
- timer_repeat_until = timespec_add(now, TIMER_REPEAT_NS);
- next_wake_time = timespec_add(now, TIMER_DEFER_REPEAT_NS);
- return;
+ timer_repeat_until = now + TIMER_REPEAT_TICKS;
+ return now + TIMER_DEFER_REPEAT_TICKS;
}
- timer_repeat_until = tru = timespec_add(now, TIMER_IDLE_REPEAT_NS);
+ timer_repeat_until = tru = now + TIMER_IDLE_REPEAT_TICKS;
}
// Next timer in the past or near future - wait for it to be ready
- while (unlikely(timespec_is_before(now, nt)))
- now = timespec_read();
+ while (unlikely(diff > 0))
+ diff = next - timer_read_time();
}
}
+// Make sure timer_repeat_until doesn't wrap 32bit comparisons
+void
+timer_task(void)
+{
+ uint32_t now = timer_read_time();
+ irq_disable();
+ if (timer_is_before(timer_repeat_until, now))
+ timer_repeat_until = now;
+ irq_enable();
+}
+DECL_TASK(timer_task);
+
+// Invoke timers
+static void
+timer_dispatch(void)
+{
+ uint32_t next = timer_dispatch_many();
+ next_wake_time = timespec_from_time(next);
+ next_wake_time_counter = next;
+}
+
void
timer_init(void)
{
- start_sec = timespec_read().tv_sec;
- timer_repeat_until.tv_sec = start_sec + 2;
- timespec_update();
+ start_sec = timespec_read().tv_sec + 1;
timer_kick();
}
DECL_INIT(timer_init);