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authorKevin O'Connor <kevin@koconnor.net>2018-06-08 19:55:24 -0400
committerKevin O'Connor <kevin@koconnor.net>2018-06-20 09:26:10 -0400
commit2511471b0dfa7dd60c65fffa9727ceb8a88b347b (patch)
treef6b7305776671b59469e5f48bd313f6d18e127c6 /klippy/chelper/itersolve.c
parentba3428822d61af7653f65f6a1b3b46813e104439 (diff)
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itersolve: Add kinematic iterative solver code
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
Diffstat (limited to 'klippy/chelper/itersolve.c')
-rw-r--r--klippy/chelper/itersolve.c236
1 files changed, 236 insertions, 0 deletions
diff --git a/klippy/chelper/itersolve.c b/klippy/chelper/itersolve.c
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+// Iterative solver for kinematic moves
+//
+// Copyright (C) 2018 Kevin O'Connor <kevin@koconnor.net>
+//
+// This file may be distributed under the terms of the GNU GPLv3 license.
+
+#include <math.h> // sqrt
+#include <stdlib.h> // malloc
+#include <string.h> // memset
+#include "compiler.h" // __visible
+#include "itersolve.h" // struct coord
+#include "pyhelper.h" // errorf
+#include "stepcompress.h" // queue_append_start
+
+
+/****************************************************************
+ * Kinematic moves
+ ****************************************************************/
+
+struct move_accel {
+ double c1, c2;
+};
+
+struct move {
+ double print_time, move_t;
+ double accel_t, cruise_t;
+ double cruise_start_d, decel_start_d;
+ double cruise_v;
+ struct move_accel accel, decel;
+ struct coord start_pos, axes_r;
+};
+
+struct move * __visible
+move_alloc(void)
+{
+ struct move *m = malloc(sizeof(*m));
+ memset(m, 0, sizeof(*m));
+ return m;
+}
+
+// Populate a 'struct move' with a velocity trapezoid
+void __visible
+move_fill(struct move *m, double print_time
+ , double accel_t, double cruise_t, double decel_t
+ , double start_pos_x, double start_pos_y, double start_pos_z
+ , double axes_d_x, double axes_d_y, double axes_d_z
+ , double start_v, double cruise_v, double accel)
+{
+ // Setup velocity trapezoid
+ m->print_time = print_time;
+ m->move_t = accel_t + cruise_t + decel_t;
+ m->accel_t = accel_t;
+ m->cruise_t = cruise_t;
+ m->cruise_start_d = accel_t * .5 * (cruise_v + start_v);
+ m->decel_start_d = m->cruise_start_d + cruise_t * cruise_v;
+
+ // Setup for accel/cruise/decel phases
+ m->cruise_v = cruise_v;
+ m->accel.c1 = start_v;
+ m->accel.c2 = .5 * accel;
+ m->decel.c1 = cruise_v;
+ m->decel.c2 = -m->accel.c2;
+
+ // Setup for move_get_coord()
+ m->start_pos.x = start_pos_x;
+ m->start_pos.y = start_pos_y;
+ m->start_pos.z = start_pos_z;
+ double inv_move_d = 1. / sqrt(axes_d_x*axes_d_x + axes_d_y*axes_d_y
+ + axes_d_z*axes_d_z);
+ m->axes_r.x = axes_d_x * inv_move_d;
+ m->axes_r.y = axes_d_y * inv_move_d;
+ m->axes_r.z = axes_d_z * inv_move_d;
+}
+
+// Find the distance travel during acceleration/deceleration
+static inline double
+move_eval_accel(struct move_accel *ma, double move_time)
+{
+ return (ma->c1 + ma->c2 * move_time) * move_time;
+}
+
+// Return the distance moved given a time in a move
+static double
+move_get_distance(struct move *m, double move_time)
+{
+ if (unlikely(move_time < m->accel_t))
+ // Acceleration phase of move
+ return move_eval_accel(&m->accel, move_time);
+ move_time -= m->accel_t;
+ if (likely(move_time <= m->cruise_t))
+ // Cruising phase
+ return m->cruise_start_d + m->cruise_v * move_time;
+ // Deceleration phase
+ move_time -= m->cruise_t;
+ return m->decel_start_d + move_eval_accel(&m->decel, move_time);
+}
+
+// Return the XYZ coordinates given a time in a move
+inline struct coord
+move_get_coord(struct move *m, double move_time)
+{
+ double move_dist = move_get_distance(m, move_time);
+ return (struct coord) {
+ .x = m->start_pos.x + m->axes_r.x * move_dist,
+ .y = m->start_pos.y + m->axes_r.y * move_dist,
+ .z = m->start_pos.z + m->axes_r.z * move_dist };
+}
+
+
+/****************************************************************
+ * Iterative solver
+ ****************************************************************/
+
+struct timepos {
+ double time, position;
+};
+
+// Find step using "false position" method
+static struct timepos
+itersolve_find_step(struct stepper_kinematics *sk, struct move *m
+ , struct timepos low, struct timepos high
+ , double target)
+{
+ sk_callback calc_position = sk->calc_position;
+ struct timepos best_guess = high;
+ low.position -= target;
+ high.position -= target;
+ if (!high.position)
+ // The high range was a perfect guess for the next step
+ return best_guess;
+ int high_sign = signbit(high.position);
+ if (high_sign == signbit(low.position))
+ // The target is not in the low/high range - return low range
+ return (struct timepos){ low.time, target };
+ for (;;) {
+ double guess_time = ((low.time*high.position - high.time*low.position)
+ / (high.position - low.position));
+ if (fabs(guess_time - best_guess.time) <= .000000001)
+ break;
+ best_guess.time = guess_time;
+ best_guess.position = calc_position(sk, m, guess_time);
+ double guess_position = best_guess.position - target;
+ int guess_sign = signbit(guess_position);
+ if (guess_sign == high_sign) {
+ high.time = guess_time;
+ high.position = guess_position;
+ } else {
+ low.time = guess_time;
+ low.position = guess_position;
+ }
+ }
+ return best_guess;
+}
+
+// Generate step times for a stepper during a move
+int32_t __visible
+itersolve_gen_steps(struct stepper_kinematics *sk, struct move *m)
+{
+ struct stepcompress *sc = sk->sc;
+ sk_callback calc_position = sk->calc_position;
+ double half_step = .5 * sk->step_dist;
+ double mcu_freq = stepcompress_get_mcu_freq(sc);
+ struct timepos last = { 0., sk->commanded_pos }, low = last, high = last;
+ double seek_time_delta = 0.000100;
+ int steps = 0, sdir = stepcompress_get_step_dir(sc);
+ struct queue_append qa = queue_append_start(sc, m->print_time, .5);
+ for (;;) {
+ // Determine if next step is in forward or reverse direction
+ double dist = high.position - last.position;
+ if (fabs(dist) < half_step) {
+ seek_new_high_range:
+ if (high.time >= m->move_t)
+ // At end of move
+ break;
+ // Need to increase next step search range
+ low = high;
+ high.time = last.time + seek_time_delta;
+ seek_time_delta += seek_time_delta;
+ if (high.time > m->move_t)
+ high.time = m->move_t;
+ high.position = calc_position(sk, m, high.time);
+ continue;
+ }
+ int next_sdir = dist > 0.;
+ if (unlikely(next_sdir != sdir)) {
+ // Direction change
+ if (fabs(dist) < half_step + .000000001)
+ // Only change direction if going past midway point
+ goto seek_new_high_range;
+ if (last.time >= low.time && high.time > last.time) {
+ // Must seek new low range to avoid re-finding previous time
+ high.time = (last.time + high.time) * .5;
+ high.position = calc_position(sk, m, high.time);
+ continue;
+ }
+ int ret = queue_append_set_next_step_dir(&qa, next_sdir);
+ if (ret)
+ return ret;
+ sdir = next_sdir;
+ }
+ // Find step
+ double target = last.position + (sdir ? half_step : -half_step);
+ struct timepos next = itersolve_find_step(sk, m, low, high, target);
+ // Add step at given time
+ int ret = queue_append(&qa, next.time * mcu_freq);
+ if (ret)
+ return ret;
+ steps += sdir ? 1 : -1;
+ seek_time_delta = next.time - last.time;
+ if (seek_time_delta < .000000001)
+ seek_time_delta = .000000001;
+ last.position = target + (sdir ? half_step : -half_step);
+ last.time = next.time;
+ low = next;
+ if (last.time >= high.time)
+ // The high range is no longer valid - recalculate it
+ goto seek_new_high_range;
+ }
+ queue_append_finish(qa);
+ sk->commanded_pos = last.position;
+ return steps;
+}
+
+void __visible
+itersolve_set_stepcompress(struct stepper_kinematics *sk
+ , struct stepcompress *sc, double step_dist)
+{
+ sk->sc = sc;
+ sk->step_dist = step_dist;
+}
+
+void __visible
+itersolve_set_commanded_pos(struct stepper_kinematics *sk, double pos)
+{
+ sk->commanded_pos = pos;
+}