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author | Kevin O'Connor <kevin@koconnor.net> | 2017-05-01 11:57:15 -0400 |
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committer | Kevin O'Connor <kevin@koconnor.net> | 2017-05-01 11:58:32 -0400 |
commit | 4112007314c3830072a3c9c378748b746a5ff53e (patch) | |
tree | 5e50c0165671031dbdd6e724b7e9726d8599b4be /docs/Kinematics.md | |
parent | a3162b17d9286fdd363f97d2eecb744ca02607f1 (diff) | |
download | kutter-4112007314c3830072a3c9c378748b746a5ff53e.tar.gz kutter-4112007314c3830072a3c9c378748b746a5ff53e.tar.xz kutter-4112007314c3830072a3c9c378748b746a5ff53e.zip |
docs: Reword XY+Z delta moves in Kinematics
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
Diffstat (limited to 'docs/Kinematics.md')
-rw-r--r-- | docs/Kinematics.md | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/docs/Kinematics.md b/docs/Kinematics.md index 19a1095b..2558396f 100644 --- a/docs/Kinematics.md +++ b/docs/Kinematics.md @@ -189,10 +189,11 @@ will be taken at the end of the move. ### Delta movements beyond simple XY plane ### -Movement calculation is a little more complicated if the move is not -fully contained within a simple XY plane. A virtual tower along the -line of movement is still calculated, but in this case the tower is -not at a 90 degree angle relative to the line of movement: +Movement calculation is more complicated if a single move contains +both XY movement and Z movement. These moves are rare, but they must +still be handled correctly. A virtual tower along the line of movement +is still calculated, but in this case the tower is not at a 90 degree +angle relative to the line of movement:  |