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authorKevin O'Connor <kevin@koconnor.net>2018-11-30 22:22:42 -0500
committerKevin O'Connor <kevin@koconnor.net>2018-11-30 22:22:42 -0500
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samd21: Add support for flashing an application via the bossac tool
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
Diffstat (limited to 'docs/Bootloaders.md')
-rwxr-xr-xdocs/Bootloaders.md8
1 files changed, 6 insertions, 2 deletions
diff --git a/docs/Bootloaders.md b/docs/Bootloaders.md
index 079ad164..77f3ad3b 100755
--- a/docs/Bootloaders.md
+++ b/docs/Bootloaders.md
@@ -195,8 +195,12 @@ SAMD21. One comes standard with the "Arduino Zero" and the other comes
standard with the "Arduino M0".
The Arduino Zero uses an 8KiB bootloader (the application must be
-compiled with a start address of 8KiB). This document does not cover
-the flashing mechanism for this bootloader.
+compiled with a start address of 8KiB). One can enter the bootloader
+by double clicking the reset button. To flash an application use
+something like:
+```
+bossac -U -p "$(FLASH_DEVICE)" --offset=0x2000 -w out/klipper.bin -v -b -R
+```
The Arduino M0 uses a 16KiB bootloader (the application must be
compiled with a start address of 16KiB). To flash an application,