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authorKevin O'Connor <kevin@koconnor.net>2020-03-03 21:09:52 -0500
committerKevin O'Connor <kevin@koconnor.net>2020-03-08 17:38:24 -0400
commitd39c4fe62853536b3cafd4129ef470b682194474 (patch)
tree291c8d124a8102038dcf794d8c2a903c00708538 /config/example-menu.cfg
parent2cf03ffa2337f4fea93e9b2dbb0b78d62e887625 (diff)
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menu: Disable support for "deck" and "card" menu items
Disable support for customizing the main lcd display content via the menu system. Advise users to use the new display_data config sections as a replacement. Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
Diffstat (limited to 'config/example-menu.cfg')
-rw-r--r--config/example-menu.cfg50
1 files changed, 0 insertions, 50 deletions
diff --git a/config/example-menu.cfg b/config/example-menu.cfg
index 2015bad6..03dff965 100644
--- a/config/example-menu.cfg
+++ b/config/example-menu.cfg
@@ -9,8 +9,6 @@
# input - same like 'command' but has value changing capabilities
# list - menu element container, with entry and exit gcode triggers
# vsdcard - same as 'list' but will append files from virtual sdcard
-# deck - special container for custom screens (cards) has entry and exit gcode triggers.
-# card - special content card for custom screens. Can only be used in 'deck'!
#[menu item1]
#type: item
@@ -155,51 +153,3 @@
#
# When element name stars with . then menu system will add parent
# container config name as prefix to element name (delimited by space)
-
-#[menu infodeck]
-#type: deck
-#name:
-#cursor:
-#width:
-#scroll:
-#enable:
-#enter_gcode
-#leave_gcode
-#longpress_menu:
-# Entry point to menu container. When this attribute is set then
-# long press > 0.8s will initiate this menu container if not in edit mode.
-# The default is disabled. This parameter is optional.
-#items:
-# It accepts only 'card' elements. You are able to switch between different card screens
-# by using encoder or up/down buttons.
-#content:
-# It allows quickly define single card decks by adding content directly to deck.
-# You have to remove deck item attribute and use named items in content.
-# The menu functionality will then internally create one card item for this deck.
-# This is optional.
-
-#[menu card1]
-#type: card
-#name:
-#content:
-# Card screen content. Each line represents display line.
-# Quotes can be used in the beginning and end of line.
-# Rendered elements are available for output formatting as {0}..{x}. It's always string type.
-# It's possible directly use menu item names in content by leaving items attribute out or empty
-# and use menu items names directly in content as {msg,xpos|ypos}. The menu functionality will then
-# internally build a item list and replace names with indexes in content.
-# This is optional.
-#items:
-# List of elements in card. Each line represents a single index for content formatting.
-# It's possible to show multiple elements in one place by separating them with comma on single line.
-# If first element is integer then timed cycle is used (integer value is cycle time in seconds)
-# If no integer element then first enabled element is shown.
-# In cycler multiple elements can be grouped into one postition by separating them with |
-# This way only simple menu items can be grouped.
-# Example: 5,prt_time, prt_progress - elements prt_time and prt_progress are switched after 5s
-# Example: msg,xpos|ypos - elements xpos and ypos are grouped and showed together when msg is disabled.
-#use_cursor:
-# This attribute accepts static boolean value.
-# When enabled the menu system uses a cursor instead of blinking to visualize item selection
-# and edit mode for this card. Cursor and placeholder is always added as item name prefix.
-# The default is False. This parameter is optional.