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authorKevin O'Connor <kevin@koconnor.net>2017-04-13 13:41:58 -0400
committerKevin O'Connor <kevin@koconnor.net>2017-04-13 14:08:02 -0400
commitdc645d76b407c1953827af31bddd29f2ab8841cf (patch)
tree943a4077340cace7b7f0da2865ba0c82fc3fbbfb
parentdaff83ee9a7366c23470a78d30d20df3881293c0 (diff)
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docs: Reword and reformat parts of move code flow in Code_Overview
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
-rw-r--r--docs/Code_Overview.md118
1 files changed, 63 insertions, 55 deletions
diff --git a/docs/Code_Overview.md b/docs/Code_Overview.md
index aa353f0b..011de21a 100644
--- a/docs/Code_Overview.md
+++ b/docs/Code_Overview.md
@@ -115,56 +115,63 @@ Klippy host and it completes when the corresponding step pulses are
produced on the micro-controller. This section outlines the code flow
of a typical move command.
-* Processing for a move command (eg, "G1 X10 F6000") starts in
- gcode.py. The goal of gcode.py is to translate gcode into internal
- calls. Changes in origin (eg, G92), changes in relative vs absolute
- positions (eg, G90), and unit changes (eg, F6000=100mm/s) are
- handled here. The code path for a move is: process_data() ->
- process_commands() -> cmd_G1(). Ultimately the ToolHead class is
- invoked to execute the actual request: cmd_G1() ->
- ToolHead.move([10, 0, 0, 0], 100.0)
+* Processing for a move command starts in gcode.py. The goal of
+ gcode.py is to translate G-code into internal calls. Changes in
+ origin (eg, G92), changes in relative vs absolute positions (eg,
+ G90), and unit changes (eg, F6000=100mm/s) are handled here. The
+ code path for a move is: `process_data() -> process_commands() ->
+ cmd_G1()`. Ultimately the ToolHead class is invoked to execute the
+ actual request: `cmd_G1() -> ToolHead.move()`
* The ToolHead class (in toolhead.py) handles "lookahead" and tracks
the timing of printing actions. The codepath for a move is:
- ToolHead.move() (create a Move() object) -> MoveQueue.add_move()
- (place move on lookahead queue) -> MoveQueue.flush() (determine
- start/end velocity of each move) -> Move.set_junction() (perform
- "trapezoid generation" for a move) -> Move.move(). The "trapezoid
- generator" breaks every move into three parts: a constant
- acceleration phase, followed by a constant velocity phase, followed
- by a constant deceleration phase. Every move contains these three
- phases in this order, but some phases may be of zero duration. When
- Move.move() is called, everything about the move is known - its
- start location, its end location, its acceleration, its
+ `ToolHead.move() -> MoveQueue.add_move() -> MoveQueue.flush() ->
+ Move.set_junction() -> Move.move()`.
+ * ToolHead.move() creates a Move() object with the parameters of the
+ move (in cartesian space and in units of seconds and millimeters).
+ * MoveQueue.add_move() places the move object on the "lookahead"
+ queue.
+ * MoveQueue.flush() determines the start and end velocities of each
+ move.
+ * Move.set_junction() implements the "trapezoid generator" on a
+ move. The "trapezoid generator" breaks every move into three parts:
+ a constant acceleration phase, followed by a constant velocity
+ phase, followed by a constant deceleration phase. Every move
+ contains these three phases in this order, but some phases may be of
+ zero duration.
+ * When Move.move() is called, everything about the move is known -
+ its start location, its end location, its acceleration, its
start/crusing/end velocity, and distance traveled during
acceleration/cruising/deceleration. All the information is stored in
the Move() class and is in cartesian space in units of millimeters
- and seconds. Times are stored relative to the start of the
- print. The move is then handed off to the kinematics classes:
- Move.move() -> kin.move()
+ and seconds. Times are stored relative to the start of the print.
+
+ The move is then handed off to the kinematics classes: `Move.move()
+ -> kin.move()`
* The goal of the kinematics classes is to translate the movement in
cartesian space to movement on each stepper. The kinematics classes
are in cartesian.py, corexy.py, delta.py, and extruder.py. The
- kinematic class is given a chance to audit the move (ToolHead.move()
- -> kin.check_move()) before it goes on the lookahead queue, but once
- the move arrives in kin.move() the kinematic class is required to
- handle the move as specified. The kinematic classes translate the
- three parts of each move (acceleration, constant "cruising"
- velocity, and deceleration) to the associated movement on each
- stepper. Note that the extruder is handled in its own kinematic
- class. Since the Move() class specifies the exact movement time and
- since step pulses are sent to the micro-controller with specific
- timing, stepper movements produced by the extruder class will be in
- sync with head movement even though the code is kept separate.
+ kinematic class is given a chance to audit the move
+ (`ToolHead.move() -> kin.check_move()`) before it goes on the
+ lookahead queue, but once the move arrives in *kin*.move() the
+ kinematic class is required to handle the move as specified. The
+ kinematic classes translate the three parts of each move
+ (acceleration, constant "cruising" velocity, and deceleration) to
+ the associated movement on each stepper. Note that the extruder is
+ handled in its own kinematic class. Since the Move() class specifies
+ the exact movement time and since step pulses are sent to the
+ micro-controller with specific timing, stepper movements produced by
+ the extruder class will be in sync with head movement even though
+ the code is kept separate.
* For efficiency reasons, the stepper pulse times are generated in C
- code. The code flow is: kin.move() -> MCU_Stepper.step_const() (in
- mcu.py) -> stepcompress_push_const() (in stepcompress.c), or for
- delta kinematics: DeltaKinematics.move() -> MCU_Stepper.step_delta()
- -> stepcompress_push_delta(). The MCU_Stepper code just performs
- unit and axis transformation (seconds to clock ticks and millimeters
- to step distances), and calls the C code. The C code calculates the
+ code. The code flow is: `kin.move() -> MCU_Stepper.step_const() ->
+ stepcompress_push_const()`, or for delta kinematics:
+ `DeltaKinematics.move() -> MCU_Stepper.step_delta() ->
+ stepcompress_push_delta()`. The MCU_Stepper code just performs unit
+ and axis transformation (seconds to clock ticks and millimeters to
+ step distances), and calls the C code. The C code calculates the
stepper step times for each movement and fills an array (struct
stepcompress.queue) with the corresponding micro-controller clock
counter times (in 64bit integers) for every step. Here the
@@ -172,28 +179,29 @@ of a typical move command.
micro-controller's hardware counter - it is relative to when the
micro-controller was last powered up.
-* The next major step is to compress the steps: stepcompress_flush()
- -> compress_bisect_add() (in stepcompress.c). This code generates
- and encodes micro-controller "queue_step" commands. The compression
- involves finding a series of queue_step interval/count/add
- parameters that correspond to the list of micro-controller step
- times. These "queue_step" commands are then queued, prioritized, and
+* The next major step is to compress the steps: `stepcompress_flush()
+ -> compress_bisect_add()` (in stepcompress.c). This code generates
+ and encodes a series of micro-controller "queue_step" commands that
+ correspond to the list of stepper step times built in the previous
+ stage. These "queue_step" commands are then queued, prioritized, and
sent to the micro-controller (via stepcompress.c:steppersync and
serialqueue.c:serialqueue).
* Processing of the queue_step commands on the micro-controller starts
in command.c which parses the command and calls
- command_queue_step(). The command_queue_step() code (in stepper.c)
- just appends the interval/count/add parameters to a per stepper
- queue. Under normal operation the queue_step command is parsed and
- queued at least 100ms before the time of the first step. Finally,
- the generation of stepper events is done in stepper_event(). It's
- called from the hardware timer interrupt at the scheduled time of
- the first step. The stepper_event() code generates a step pulse and
- then reschedules itself to run at the time of the next step pulse
- for the given interval/count/add sequence. At a high-level, the
- stepper_event() code does: do_step(); next_wake_time =
- last_wake_time + interval; interval += add;
+ `command_queue_step()`. The command_queue_step() code (in stepper.c)
+ just appends the parameters of each queue_step command to a per
+ stepper queue. Under normal operation the queue_step command is
+ parsed and queued at least 100ms before the time of its first
+ step. Finally, the generation of stepper events is done in
+ `stepper_event()`. It's called from the hardware timer interrupt at
+ the scheduled time of the first step. The stepper_event() code
+ generates a step pulse and then reschedules itself to run at the
+ time of the next step pulse for the given queue_step parameters. The
+ parameters for each queue_step command are "interval", "count", and
+ "add". At a high-level, stepper_event() runs the following, 'count'
+ times: `do_step(); next_wake_time = last_wake_time + interval;
+ interval += add;`
The above may seem like a lot of complexity to execute a
movement. However, the only really interesting parts are in the