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authorKevin O'Connor <kevin@koconnor.net>2021-11-16 20:33:12 -0500
committerKevin O'Connor <kevin@koconnor.net>2021-11-16 20:33:12 -0500
commit68c92991eddf0a18328f3c81a6839ab0678a9521 (patch)
treecb232f2211f01b80308350b8f431bce4bceefe2f
parent4861a0d958f0ccc9d1dcca14dd9f8550dc47309c (diff)
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docs: Minor example change in Code_Overview.md
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
-rw-r--r--docs/Code_Overview.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/Code_Overview.md b/docs/Code_Overview.md
index bd8c3075..80322a94 100644
--- a/docs/Code_Overview.md
+++ b/docs/Code_Overview.md
@@ -318,7 +318,7 @@ The following may also be useful:
recommended to always assign and manipulate that variable with
floating point constants (and never use integer constants). For
example, prefer `self.speed = 1.` over `self.speed = 1`, and prefer
- `self.speed *= 2.` over `self.speed *= 2`. Consistent use of
+ `self.speed = 2. * x` over `self.speed = 2 * x`. Consistent use of
floating point values can avoid hard to debug quirks in Python type
conversions.
* If submitting the module for inclusion in the main Klipper code, be