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Rename vnorm to fnorm (fragment normal).
Change shader license headers to C++ style comments.
Fix spacing for PI define in faqe.c.
Add missing license headers.
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This patch places a single point light source in the scene and
implements view-space phong shading around it. This is in preparation
for texture values being fed in from a set of textures.
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The FMD (Faqe Model Data) format is a format designed for faqe. It
stores vertex, element and material information and mesh information.
This patch provides the basic implementation and use of this format.
This patch also implements perspective projection, depth testing and
view and model matrices.
An example fmd file is provided.
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