Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Implement specular mapping | Tomasz Kramkowski | 2018-10-19 | 1 | -1/+2 |
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* | Allow multiple shaders while reducing duplication | Tomasz Kramkowski | 2018-10-19 | 1 | -0/+33 |
This change also stops using bie as eventually it will be replaced with a more sophisticated asset handling system which will also allow custom shaders. |