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* Remove texture fetching functionality from makefileTomasz Kramkowski2018-05-041-3/+1
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* Remote texture assets can now be included in the project.Tomasz Kramkowski2018-03-281-1/+3
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* Move assets*.o from Makefile to assets.mkTomasz Kramkowski2018-03-281-1/+2
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* Move to using bie for assetsTomasz Kramkowski2018-03-281-0/+9
Shaders are now stored in a bie flat archive and indexed via assets.c and assets.h.