Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Remote texture assets can now be included in the project. | Tomasz Kramkowski | 2018-03-28 | 1 | -1/+3 |
| | |||||
* | Move assets*.o from Makefile to assets.mk | Tomasz Kramkowski | 2018-03-28 | 1 | -1/+2 |
| | |||||
* | Move to using bie for assets | Tomasz Kramkowski | 2018-03-28 | 1 | -0/+9 |
Shaders are now stored in a bie flat archive and indexed via assets.c and assets.h. |