diff options
Diffstat (limited to 'loadgl.m4')
-rw-r--r-- | loadgl.m4 | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/loadgl.m4 b/loadgl.m4 new file mode 100644 index 0000000..3a20e7c --- /dev/null +++ b/loadgl.m4 @@ -0,0 +1,52 @@ +divert(-1) +# Copyright (C) Tomasz Kramkowski <tk@the-tk.com> +# SPDX-License + +# Macros + +# LOAD(glname, rtype, name, args) +define(`LOAD', +`divert(1)LGL_INTERFACE(shift($@)); +divert(2)LGL_FUNC($3, $1); +divert(3)LGL_LOAD($3); +divert(-1)') +m4wrap(`m4exit') + +# 1 - LGL_INTERFACE(rtype, name, args); +define(`INTERFACES', `undivert(1)') +# 2 - LGL_FUNC(name, glname); +define(`FUNCS', `undivert(2)') +# 3 - LGL_LOAD(name); +define(`LOADS', `undivert(3)') + +# Functions + +LOAD(glViewport, void, gl_viewport, GLint x, GLint y, GLsizei width, GLsizei height) +LOAD(glClearColor, void, gl_clearcolor, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +LOAD(glClear, void, gl_clear, GLbitfield mask) +LOAD(glGenBuffers, void, gl_buf_gen, GLsizei n, GLuint *buffers) +LOAD(glBindBuffer, void, gl_buf_bind, GLenum target, GLuint buffer) +LOAD(glBufferData, void, gl_buf_data, GLenum target, GLsizeiptr size, const void *data, GLenum usage) +LOAD(glCreateShader, GLuint, gl_shdr_create, GLenum type) +LOAD(glDeleteShader, void, gl_shdr_del, GLuint shader) +LOAD(glShaderSource, void, gl_shdr_source, GLuint shader, GLsizei count, const char * const *string, const GLint *length) +LOAD(glCompileShader, void, gl_shdr_compile, GLuint shader) +LOAD(glGetShaderiv, void, gl_shdr_param, GLuint shader, GLenum pname, GLint *params) +LOAD(glGetShaderInfoLog, void, gl_shdr_infolog, GLuint shader, GLsizei size, GLsizei *len, char *data) +LOAD(glCreateProgram, GLuint, gl_prog_create, void) +LOAD(glDeleteProgram, void, gl_prog_del, GLuint program) +LOAD(glAttachShader, void, gl_prog_attachshdr, GLuint program, GLuint shader) +LOAD(glLinkProgram, void, gl_prog_link, GLuint program) +LOAD(glUseProgram, void, gl_prog_use, GLuint program) +LOAD(glGetProgramiv, void, gl_prog_param, GLuint prog, GLenum pname, GLint *params) +LOAD(glGetProgramInfoLog, void, gl_prog_infolog, GLuint prog, GLsizei size, GLsizei *len, char *data) +LOAD(glVertexAttribPointer, void, gl_va_define, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *data) +LOAD(glEnableVertexAttribArray, void, gl_va_enable, GLuint index) +LOAD(glDisableVertexAttribArray, void, gl_va_disable, GLuint index) +LOAD(glGenVertexArrays, void, gl_va_gen, GLsizei n, GLuint *arrays) +LOAD(glBindVertexArray, void, gl_va_bind, GLuint va) +LOAD(glDrawArrays, void, gl_draw_arrays, GLenum mode, GLint first, GLsizei count) +LOAD(glDrawElements, void, gl_draw_elems, GLenum mode, GLsizei count, GLenum type, const void *indices) +LOAD(glPolygonMode, void, gl_poly_mode, GLenum face, GLenum mode) + +divert(0)dnl |