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-rw-r--r--loadgl.c100
1 files changed, 0 insertions, 100 deletions
diff --git a/loadgl.c b/loadgl.c
deleted file mode 100644
index 0dbd720..0000000
--- a/loadgl.c
+++ /dev/null
@@ -1,100 +0,0 @@
-/*
- * Copyright (C) 2018 Tomasz Kramkowski <tk@the-tk.com>
- * SPDX-License-Identifier: MIT
- */
-#include <setjmp.h>
-
-#include "loadgl.h"
-
-#define LGL_FUNC(name, glname) \
- name##_func *name; \
- static const char *name##_gln = #glname;
-
-LGL_FUNC(gl_viewport, glViewport);
-LGL_FUNC(gl_clearcolor, glClearColor);
-LGL_FUNC(gl_clear, glClear);
-LGL_FUNC(gl_buf_gen, glGenBuffers);
-LGL_FUNC(gl_buf_bind, glBindBuffer);
-LGL_FUNC(gl_buf_data, glBufferData);
-LGL_FUNC(gl_shdr_create, glCreateShader);
-LGL_FUNC(gl_shdr_del, glDeleteShader);
-LGL_FUNC(gl_shdr_source, glShaderSource);
-LGL_FUNC(gl_shdr_compile, glCompileShader);
-LGL_FUNC(gl_shdr_param, glGetShaderiv);
-LGL_FUNC(gl_shdr_infolog, glGetShaderInfoLog);
-LGL_FUNC(gl_prog_create, glCreateProgram);
-LGL_FUNC(gl_prog_attachshdr, glAttachShader);
-LGL_FUNC(gl_prog_link, glLinkProgram);
-LGL_FUNC(gl_prog_use, glUseProgram);
-LGL_FUNC(gl_prog_del, glDeleteProgram);
-LGL_FUNC(gl_prog_param, glGetProgramiv);
-LGL_FUNC(gl_prog_infolog, glGetProgramInfoLog);
-LGL_FUNC(gl_va_define, glVertexAttribPointer);
-LGL_FUNC(gl_va_enable, glEnableVertexAttribArray);
-LGL_FUNC(gl_va_disable, glDisableVertexAttribArray);
-LGL_FUNC(gl_va_gen, glGenVertexArrays);
-LGL_FUNC(gl_va_bind, glBindVertexArray);
-LGL_FUNC(gl_draw_arrays, glDrawArrays);
-LGL_FUNC(gl_draw_elems, glDrawElements);
-LGL_FUNC(gl_poly_mode, glPolygonMode);
-
-static void *load_func(const char *name, lgl_loadfunc *load, jmp_buf env)
-{
- void *ret;
-
- ret = load(name);
- if (ret == NULL)
- longjmp(env, LGL_MISSING);
-
- return ret;
-}
-
-enum lgl_status lgl_load(lgl_loadfunc *load)
-{
- enum lgl_status status;
- jmp_buf env;
-
- status = setjmp(env);
- if (status != 0)
- return status;
-
-#define LGL_LOAD(name) name = (name##_func *)load_func(name##_gln, load, env);
- LGL_LOAD(gl_viewport);
- LGL_LOAD(gl_clearcolor);
- LGL_LOAD(gl_clear);
- LGL_LOAD(gl_buf_gen);
- LGL_LOAD(gl_buf_bind);
- LGL_LOAD(gl_buf_data);
- LGL_LOAD(gl_shdr_create);
- LGL_LOAD(gl_shdr_del);
- LGL_LOAD(gl_shdr_source);
- LGL_LOAD(gl_shdr_compile);
- LGL_LOAD(gl_shdr_param);
- LGL_LOAD(gl_shdr_infolog);
- LGL_LOAD(gl_prog_create);
- LGL_LOAD(gl_prog_attachshdr);
- LGL_LOAD(gl_prog_link);
- LGL_LOAD(gl_prog_use);
- LGL_LOAD(gl_prog_del);
- LGL_LOAD(gl_prog_param);
- LGL_LOAD(gl_prog_infolog);
- LGL_LOAD(gl_va_define);
- LGL_LOAD(gl_va_enable);
- LGL_LOAD(gl_va_disable);
- LGL_LOAD(gl_va_gen);
- LGL_LOAD(gl_va_bind);
- LGL_LOAD(gl_draw_arrays);
- LGL_LOAD(gl_draw_elems);
- LGL_LOAD(gl_poly_mode);
-
- return LGL_OK;
-}
-
-const char *lgl_strerror(enum lgl_status status)
-{
- switch (status) {
- case LGL_OK: return "Success";
- case LGL_MISSING: return "Missing function";
- }
- return "Unknown";
-}