#ifndef VULKAN_SHADERS_H #define VULKAN_SHADERS_H #include extern size_t _binary_vertex_spv_size; extern void *_binary_vertex_spv_start; extern void *_binary_vertex_spv_end; extern size_t _binary_fragment_spv_size; extern void *_binary_fragment_spv_start; extern void *_binary_fragment_spv_end; #endif // VULKAN_SHADERS_H