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-rw-r--r--vertex.vert26
1 files changed, 26 insertions, 0 deletions
diff --git a/vertex.vert b/vertex.vert
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+#version 450
+#extension GL_ARB_separate_shader_objects : enable
+
+out gl_PerVertex {
+ vec4 gl_Position;
+};
+
+layout(location = 0) out vec3 color;
+
+vec2 positions[3] = vec2[](
+ vec2( 0.0, -0.5),
+ vec2( 0.5, 0.5),
+ vec2(-0.5, 0.5)
+);
+
+vec3 colors[3] = vec3[](
+ vec3(1.0, 0.0, 0.0),
+ vec3(0.0, 1.0, 0.0),
+ vec3(0.0, 0.0, 1.0)
+);
+
+void main()
+{
+ gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
+ color = colors[gl_VertexIndex];
+}