From b659c412263f6dd7df962f7d42f4f51b7c3d5609 Mon Sep 17 00:00:00 2001 From: Tomasz Kramkowski Date: Wed, 2 May 2018 21:22:03 +0100 Subject: Implement diffuse texture loading and basic material support --- glfunc.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'glfunc.h') diff --git a/glfunc.h b/glfunc.h index 6722567..a5c575e 100644 --- a/glfunc.h +++ b/glfunc.h @@ -46,3 +46,9 @@ GL_FUNC(glUniformMatrix4fv, void, gl_uni_setm4fv, GLint location, GLsizei count, GL_FUNC(glGetIntegerv, void, gl_geti, GLenum pname, GLint *data) GL_FUNC(glEnable, void, gl_enable, GLenum cap) GL_FUNC(glDisable, void, gl_disable, GLenum cap) +GL_FUNC(glGenTextures, void, gl_tex_gen, GLsizei n, GLuint *textures) +GL_FUNC(glActiveTexture, void, gl_tex_active, GLenum texture) +GL_FUNC(glBindTexture, void, gl_tex_bind, GLenum target, GLuint texture) +GL_FUNC(glTexImage2D, void, gl_tex_img2d, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *data) +GL_FUNC(glTexParameteri, void, gl_tex_parami, GLenum target, GLenum pname, GLint param) +GL_FUNC(glGenerateMipmap, void, gl_tex_genmip, GLenum target) -- cgit v1.2.3-54-g00ecf