From b659c412263f6dd7df962f7d42f4f51b7c3d5609 Mon Sep 17 00:00:00 2001 From: Tomasz Kramkowski Date: Wed, 2 May 2018 21:22:03 +0100 Subject: Implement diffuse texture loading and basic material support --- gl.h | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'gl.h') diff --git a/gl.h b/gl.h index 40b650d..76e78d9 100644 --- a/gl.h +++ b/gl.h @@ -52,9 +52,25 @@ enum { GL_CONTEXT_LOST, GL_CULL_FACE = 0x0b44, GL_DEPTH_TEST = 0x0b71, + GL_TEXTURE_2D = 0x0de1, + GL_UNSIGNED_BYTE = 0x1401, GL_UNSIGNED_INT = 0x1405, GL_FLOAT = 0x1406, + GL_RGB = 0x1907, GL_LINE = 0x1B01, + GL_NEAREST = 0x2600, + GL_LINEAR, + GL_NEAREST_MIPMAP_NEAREST = 0x2700, + GL_LINEAR_MIPMAP_NEAREST, + GL_NEAREST_MIPMAP_LINEAR, + GL_LINEAR_MIPMAP_LINEAR, + GL_TEXTURE_MAG_FILTER = 0x2800, + GL_TEXTURE_MIN_FILTER, + GL_TEXTURE_WRAP_S, + GL_TEXTURE_WRAP_T, + GL_CLAMP = 0x2900, + GL_REPEAT, + GL_TEXTURE0 = 0x84c0, GL_ARRAY_BUFFER = 0x8892, GL_ELEMENT_ARRAY_BUFFER = 0x8893, GL_STREAM_DRAW = 0x88e0, -- cgit v1.2.3-54-g00ecf