From 768feb8bf10807142ff1f21d29f7492509362a18 Mon Sep 17 00:00:00 2001 From: Tomasz Kramkowski Date: Wed, 28 Mar 2018 00:17:30 +0100 Subject: Move to using bie for assets Shaders are now stored in a bie flat archive and indexed via assets.c and assets.h. --- .gitignore | 2 ++ 1 file changed, 2 insertions(+) (limited to '.gitignore') diff --git a/.gitignore b/.gitignore index 8fd08ee..8365d9f 100644 --- a/.gitignore +++ b/.gitignore @@ -12,5 +12,7 @@ eprintf.h eprintf.c loadgl.h loadgl.c +assets.bie +assets.idx config.mk -- cgit v1.2.3-54-g00ecf