#include #include int main(int argc, char **argv) { xcb_point_t points[] = { {10, 10}, {10, 20}, {20, 10}, {20, 20} }; xcb_point_t polyline[] = { {50, 10}, { 5, 20}, {20,-20}, {10, 10} }; xcb_segment_t segments[] { {100, 10, 140, 30}, {110, 25, 130, 60} }; xcb_rectangle_t rectangles[] = { {10, 50, 40, 20}, {80, 50, 10, 40} }; xcb_arc_t arcs[] = { {10, 100, 60, 40, 0, 90 << 6}, {90, 100, 55, 40, 0, 270 << 6} }; xcb_connection_t *connection = xcb_connect(NULL, NULL); const xcb_setup_t *setup = xcb_get_setup(connection); xcb_screen_t *screen = xcb_setup_roots_iterator(setup).data; xcb_drawable_t window = screen->root; xcb_gcontext_t foreground = xcb_generate_id(connection); uint32_t mask = XCB_GC_FOREGROUND | XCB_GC_GRAPHICS_EXPOSURES; uint32_t values[2] = { screen->black_pixel, 0 }; xcb_create_gc(connection, foreground, window, mask, values); mask = XCB_CW_BLACK_PIXEL | XCB_CW_EVENT_MASK; values = { screen->white_pixel, xcb_window_t window = xcb_generate_id(connection); xcb_create_window(connection, XCB_COPY_FROM_PARENT, window, screen->root, 0, 0, 150, 150, 10, XCB_WINDOW_CLASS_INPUT_OUTPUT, screen->root_visual, 0, NULL); xcb_map_window(connection, window); xcb_flush(connection); pause(); xcb_disconnect(connection); /*#include */ /*#include */ /*#include */ /*#include */ /*#include */ /*int main(int argc, char **argv)*/ /*{*/ /*int i, screen_num;*/ /*xcb_connection_t *connection = xcb_connect(NULL, &screen_num);*/ /*const xcb_setup_t *setup = xcb_get_setup(connection);*/ /*xcb_screen_iterator_t iter = xcb_setup_roots_iterator(setup);*/ /*for (i = 0; i < screen_num; i++) {*/ /*xcb_screen_next(&iter);*/ /*}*/ /*xcb_screen_t *screen = iter.data;*/ /*printf("\n");*/ /*printf("Information about screen %"PRIu32":\n", screen->root);*/ /*printf(" width : %"PRIu16"\n", screen->width_in_pixels);*/ /*printf(" height : %"PRIu16"\n", screen->height_in_pixels);*/ /*printf(" white pixel : %"PRIu32"\n", screen->white_pixel);*/ /*printf(" black pixel : %"PRIu32"\n", screen->black_pixel);*/ /*xcb_disconnect(connection);*/ return 0; }